Oct 27 2008
“Stomp it good!”: Grimm’s second season rolls out
On Thursday, October 30, GameTap will launch the first episode of the second season of American McGee’s Grimm. The first tale is “The Master Thief,” which you can find a version of to read online here. Each week will release another tale: The Singing Bone (11/6), King Midas (11/13), Cinderella (11/20), The Golden Goose (11/27), Iron John (12/4), The Pied Piper (12/11), and A Christmas Carol (12/18). A lot more mainstream tales this time around - I wonder how many will be lured in for the Christmas episode.
Is it funny that a girl plays the Grimm series? I don’t think so. I admit; when I first started up “A Boy Learns What Fear Is,” and saw the little tutorial screen blips about jumping where your pee stream lands (what happens if Grimm goes multi-player and people cross the streams?), and about using Grimm’s hairy ass to “Buttstomp” objectives, I grimaced. I’m not a delicate lady by any means, though grandma tried, but I’m no fan of bathroom humor. Then I played the game, and realized how brilliantly fun Grimm really is. Snarky, sarcastic, and mean commentary toward the goody-two-shoes of lore; simple game play in a 3D environment; and a solid gaming concept meant I soon forgot about pissing and hairy cracks. Neither are a major part of the game play; in fact, those two concepts are the lowest brow of humor that Grimm offers.
Besides, like Grimm, I’m sick of the sweet-tooth principle, the application of sugar to things to make them easier to swallow and more pleasant to the eye. I appreciate horror, the macabre, the cut of the veil that lets you see into the darker side of the world. So in a way, Grimm is a little mini anti-hero for me. And I’ll hug him for it, as soon as he takes a shower.










