Apr 26 2009
Oblivion: On Daedra and Timeliness
Venus Gallie’s work in the Fighter’s Guild last had her doing important missions - suddenly, we’re thrust back to doing tasks for hire. We’re off to Brittlerock cave, to help someone with their Daedric research.
As every escort so far in Oblivion has been, the experience is frustrating. More than once, she runs off into the fray ahead of me, and nearly gets killed. And when I try to get ahead of her and clear it, she just stops dead. Arggh. At least the adventure ended up being worth it:
In the midst of all this, we level to 13. Another simple task is given to us, this time to beat up some fugitives. They’re supposed to be big, tough, and scary, but they end up being incredibly easy to dispatch. Pah. At least I picked up a glass bow, and took the time to clean out my chests of some unnecessary loot.
So Venus heads back, to find Oreyn’s called. This means story time again. What is it, Oreyn?
. . . oh no. He’s not just missing, he was sent off several days ago and we’re just now investigating? Great way to take care of the guild master’s last living son. So it’s off to the Forsaken Mine, and already it looks foreboding:
I didn’t have a good feeling about going in. I had a strong feeling what I was going to find. And I was right.
Bodies everywhere; well over a dozen guild members slaughtered. There’s even a Blackwood Company man fallen in the midst. They were sent off to kill trolls. . . that’s all.
At the back of the mine, hidden behind a rock wall, lies the bodies of the young Donton and his friend, Eduard. On Donton’s body, we find a journal, that goes into detail about the poor young man’s feelings and chronicles of being shoved away after his brother died, and his joys of being given a real assignment. Sure enough, the Blackwood Company did come in. And then, the last page.
…
(it hurts)

















I like this! You show the story in pictures and words.
Thank you! I’m glad you like it.